// Implementing Red-Black Tree in C++ #include using namespace std; struct Node { int data; Node *parent; Node *left; Node *right; int color; }; typedef Node *NodePtr; class RedBlackTree { private: NodePtr root; NodePtr TNULL; void initializeNULLNode(NodePtr node, NodePtr parent) { node->data = 0; node->parent = parent; node->left = nullptr; node->right = nullptr; node->color = 0; } // Preorder void preOrderHelper(NodePtr node) { if (node != TNULL) { cout << node->data << " "; preOrderHelper(node->left); preOrderHelper(node->right); } } // Inorder void inOrderHelper(NodePtr node) { if (node != TNULL) { inOrderHelper(node->left); cout << node->data << " "; inOrderHelper(node->right); } } // Post order void postOrderHelper(NodePtr node) { if (node != TNULL) { postOrderHelper(node->left); postOrderHelper(node->right); cout << node->data << " "; } } NodePtr searchTreeHelper(NodePtr node, int key) { if (node == TNULL || key == node->data) { return node; } if (key < node->data) { return searchTreeHelper(node->left, key); } return searchTreeHelper(node->right, key); } // For balancing the tree after deletion void deleteFix(NodePtr x) { NodePtr s; while (x != root && x->color == 0) { if (x == x->parent->left) { s = x->parent->right; if (s->color == 1) { s->color = 0; x->parent->color = 1; leftRotate(x->parent); s = x->parent->right; } if (s->left->color == 0 && s->right->color == 0) { s->color = 1; x = x->parent; } else { if (s->right->color == 0) { s->left->color = 0; s->color = 1; rightRotate(s); s = x->parent->right; } s->color = x->parent->color; x->parent->color = 0; s->right->color = 0; leftRotate(x->parent); x = root; } } else { s = x->parent->left; if (s->color == 1) { s->color = 0; x->parent->color = 1; rightRotate(x->parent); s = x->parent->left; } if (s->right->color == 0 && s->right->color == 0) { s->color = 1; x = x->parent; } else { if (s->left->color == 0) { s->right->color = 0; s->color = 1; leftRotate(s); s = x->parent->left; } s->color = x->parent->color; x->parent->color = 0; s->left->color = 0; rightRotate(x->parent); x = root; } } } x->color = 0; } void rbTransplant(NodePtr u, NodePtr v) { if (u->parent == nullptr) { root = v; } else if (u == u->parent->left) { u->parent->left = v; } else { u->parent->right = v; } v->parent = u->parent; } void deleteNodeHelper(NodePtr node, int key) { NodePtr z = TNULL; NodePtr x, y; while (node != TNULL) { if (node->data == key) { z = node; } if (node->data <= key) { node = node->right; } else { node = node->left; } } if (z == TNULL) { cout << "Key not found in the tree" << endl; return; } y = z; int y_original_color = y->color; if (z->left == TNULL) { x = z->right; rbTransplant(z, z->right); } else if (z->right == TNULL) { x = z->left; rbTransplant(z, z->left); } else { y = minimum(z->right); y_original_color = y->color; x = y->right; if (y->parent == z) { x->parent = y; } else { rbTransplant(y, y->right); y->right = z->right; y->right->parent = y; } rbTransplant(z, y); y->left = z->left; y->left->parent = y; y->color = z->color; } delete z; if (y_original_color == 0) { deleteFix(x); } } // For balancing the tree after insertion void insertFix(NodePtr k) { NodePtr u; while (k->parent->color == 1) { if (k->parent == k->parent->parent->right) { u = k->parent->parent->left; if (u->color == 1) { u->color = 0; k->parent->color = 0; k->parent->parent->color = 1; k = k->parent->parent; } else { if (k == k->parent->left) { k = k->parent; rightRotate(k); } k->parent->color = 0; k->parent->parent->color = 1; leftRotate(k->parent->parent); } } else { u = k->parent->parent->right; if (u->color == 1) { u->color = 0; k->parent->color = 0; k->parent->parent->color = 1; k = k->parent->parent; } else { if (k == k->parent->right) { k = k->parent; leftRotate(k); } k->parent->color = 0; k->parent->parent->color = 1; rightRotate(k->parent->parent); } } if (k == root) { break; } } root->color = 0; } void printHelper(NodePtr root, string indent, bool last) { if (root != TNULL) { cout << indent; if (last) { cout << "R----"; indent += " "; } else { cout << "L----"; indent += "| "; } string sColor = root->color ? "RED" : "BLACK"; cout << root->data << "(" << sColor << ")" << endl; printHelper(root->left, indent, false); printHelper(root->right, indent, true); } } public: RedBlackTree() { TNULL = new Node; TNULL->color = 0; TNULL->left = nullptr; TNULL->right = nullptr; root = TNULL; } void preorder() { preOrderHelper(this->root); } void inorder() { inOrderHelper(this->root); } void postorder() { postOrderHelper(this->root); } NodePtr searchTree(int k) { return searchTreeHelper(this->root, k); } NodePtr minimum(NodePtr node) { while (node->left != TNULL) { node = node->left; } return node; } NodePtr maximum(NodePtr node) { while (node->right != TNULL) { node = node->right; } return node; } NodePtr successor(NodePtr x) { if (x->right != TNULL) { return minimum(x->right); } NodePtr y = x->parent; while (y != TNULL && x == y->right) { x = y; y = y->parent; } return y; } NodePtr predecessor(NodePtr x) { if (x->left != TNULL) { return maximum(x->left); } NodePtr y = x->parent; while (y != TNULL && x == y->left) { x = y; y = y->parent; } return y; } void leftRotate(NodePtr x) { NodePtr y = x->right; x->right = y->left; if (y->left != TNULL) { y->left->parent = x; } y->parent = x->parent; if (x->parent == nullptr) { this->root = y; } else if (x == x->parent->left) { x->parent->left = y; } else { x->parent->right = y; } y->left = x; x->parent = y; } void rightRotate(NodePtr x) { NodePtr y = x->left; x->left = y->right; if (y->right != TNULL) { y->right->parent = x; } y->parent = x->parent; if (x->parent == nullptr) { this->root = y; } else if (x == x->parent->right) { x->parent->right = y; } else { x->parent->left = y; } y->right = x; x->parent = y; } // Inserting a node void insert(int key) { NodePtr node = new Node; node->parent = nullptr; node->data = key; node->left = TNULL; node->right = TNULL; node->color = 1; NodePtr y = nullptr; NodePtr x = this->root; while (x != TNULL) { y = x; if (node->data < x->data) { x = x->left; } else { x = x->right; } } node->parent = y; if (y == nullptr) { root = node; } else if (node->data < y->data) { y->left = node; } else { y->right = node; } if (node->parent == nullptr) { node->color = 0; return; } if (node->parent->parent == nullptr) { return; } insertFix(node); } NodePtr getRoot() { return this->root; } void deleteNode(int data) { deleteNodeHelper(this->root, data); } void printTree() { if (root) { printHelper(this->root, "", true); } } }; int main() { RedBlackTree bst; bst.insert(55); bst.insert(40); bst.insert(65); bst.insert(60); bst.insert(75); bst.insert(57); bst.printTree(); cout << endl << "After deleting" << endl; bst.deleteNode(40); bst.printTree(); }